Читаю Messages.stl [1.0.8a] |
Row Id |
phrase_ruRU |
phrase_enGB |
Notes |
AlcarnusGate |
Освободите всех жителей деревни, чтобы открыть врата. |
Free All the Villagers to Open Gate |
|
StoryTriggerWarning |
Story Trigger - Click to Advance Story |
Story Trigger - Click to Advance Story |
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AdriaDoor |
Чтобы продолжить, поговорите с Лией. |
Talk to Leah to proceed |
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BelialEnd |
Вы завершили акт II |
You have completed Act II |
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BridgeBallista |
БА-БАХ! Баллиста разрушила осадную башню! |
BOOM! The ballista destroys the siege tower! |
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TownAttackVillagerSaved |
[Temp] A villager is safe in the chapel! |
[Temp] A villager is safe in the chapel! |
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TownAttackChapelDamaged |
[Temp] The chapel is under attack! |
[Temp] The chapel is under attack! |
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TownAttackChapelDestroyed |
[Temp] The chapel is DESTROYED |
[Temp] The chapel is DESTROYED |
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TEMP_1ShrineActivated |
[Temp] Portals Destroyed: 1/5 |
[Temp] Portals Destroyed: 1/5 |
This is temporary. We might remove these messages in the ultimate implementation of the first shrine tutorial quest. |
TEMP_2ShrineActivated |
[Temp] Portals Destroyed: 2/5 |
[Temp] Portals Destroyed: 2/5 |
|
TEMP_3ShrineActivated |
[Temp] Portals Destroyed: 3/5 |
[Temp] Portals Destroyed: 3/5 |
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TEMP_4ShrineActivated |
[Temp] Portals Destroyed: 4/5 |
[Temp] Portals Destroyed: 4/5 |
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TEMP_5ShrineActivated |
[Temp] Portals Destroyed: 5/5 |
[Temp] Portals Destroyed: 5/5 |
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Keep_Hospital_DoorSmashed |
Дверь уничтожена! |
Door Destroyed! |
This message is displayed when a door leading to the hospital has been smashed. |
DiabloFight_End |
Поздравляем! Вы прошли Diablo III |
Congratulations! You have beaten Diablo III |
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DiabloFight_Timer1 |
Очищение Арки: {Param1} / {Param2} |
Arch corruption reversed: {Param1} / {Param2} |
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DiabloFight_Timer2 |
сек. до очищения Арки. |
seconds to reverse the corruption on the Arch |
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ErrorTooManyMonsters |
Рядом слишком много монстров. |
There are too many monsters near to do that. |
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StopSiegeFirst |
Сначала нужно убить изрыгателя демонов! |
You must first slay the Demonic Hell Bearer! |
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GardenCorruptionTimedOut |
[temp] Clearing Corruption Requires Pure Water |
[temp] Clearing Corruption Requires Pure Water |
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