Мы начинаем публиковать списки аффиксов предметов. Учитывая то, что сейчас в работе англоязычная версия игры, да и чего там гвоорить, нормально играть можно лишь на английском, я всё оставил в оригинале. Думаю, термины и так ясны, без перевода. Если есть вопросы, спрашивайте в комментариях.
Имейте в виду, что данные в таблице не везде точны. А именно - кое-где вписаны лишние знаки процентов. Со временем я это поправлю, а пока публикую в том виде, что нашёл. Если у кого есть желание - напишите в комментах, где убрать лишние знаки. Спасибо!
Affix name | Tier | Information |
Damage Percentage (Weapon) | ||
Ferocious | Tier 1 | 10-15% More Damage |
Ferocious | Tier 2 | 16-20% More Damage |
Ferocious | Tier 3 | 21-25% More Damage |
Savage | Tier 4 | 26-30% More Damage |
Savage | Tier 5 | 31-35% More Damage |
Savage | Tier 6 | 36-40% More Damage |
Grim | Tier 7 | 41-50% More Damage |
Maximum Damage (Polearm, Spear, Bow, Ceremonial Knife, Wand) | ||
of Maiming | Tier 1 | Increases Weapon Maximum Damage by 9% |
of Strife | Tier 2 | Increases Weapon Maximum Damage by 10-12% |
of Strife | Tier 3 | Increases Weapon Maximum Damage by 13-17% |
of Strife | Tier 4 | Increases Weapon Maximum Damage by 18-22% |
of Strife | Tier 5 | Increases Weapon Maximum Damage by 22-27% |
of Doom | Tier 6 | Increases Weapon Maximum Damage by 27-32% |
Maximum Damage (Dagger, Hand Crossbow) | ||
of Maiming | Tier 1 | Increases Weapon Maximum Damage by 9% |
of Strife | Tier 2 | Increases Weapon Maximum Damage by 10-12% |
of Strife | Tier 3 | Increases Weapon Maximum Damage by 13-15% |
of Strife | Tier 4 | Increases Weapon Maximum Damage by 16-19% |
of Strife | Tier 5 | Increases Weapon Maximum Damage by 20-23% |
of Doom | Tier 6 | Increases Weapon Maximum Damage by 24-27% |
Maximum Damage (Amulet, Ring) | ||
of Maiming | Tier 1 | Increases Weapon Maximum Damage by 9% |
of Strife | Tier 2 | Increases Weapon Maximum Damage by 10-13% |
of Strife | Tier 3 | Increases Weapon Maximum Damage by 13-17% |
of Strife | Tier 4 | Increases Weapon Maximum Damage by 17-22% |
of Strife | Tier 5 | Increases Weapon Maximum Damage by 22-27% |
of Doom | Tier 6 | Increases Weapon Maximum Damage by 27-33% |
Minimum Damage (Polearm, Spear, Bow, Ceremonial Knife, Wand) | ||
of Destruction | Tier 1 | Increases Weapon Minimum Damage by 9% |
of Severing | Tier 2 | Increases Weapon Minimum Damage by 10-13% |
of Severing | Tier 3 | Increases Weapon Minimum Damage by 13-17% |
of Severing | Tier 4 | Increases Weapon Minimum Damage by 17-22% |
of Severing | Tier 5 | Increases Weapon Minimum Damage by 22-27% |
of Devastation | Tier 6 | Increases Weapon Minimum Damage by 27-33% |
Minimum Damage (Dagger, Hand Crossbow) | ||
of Destruction | Tier 1 | Increases Weapon Minimum Damage by 9% |
of Severing | Tier 2 | Increases Weapon Minimum Damage by 10-12% |
of Severing | Tier 3 | Increases Weapon Minimum Damage by 13-15% |
of Severing | Tier 4 | Increases Weapon Minimum Damage by 16-19% |
of Severing | Tier 5 | Increases Weapon Minimum Damage by 20-23% |
of Devastation | Tier 6 | Increases Weapon Minimum Damage by 24-30% |
Minimum Damage (Amulet, Ring) | ||
of Destruction | Tier 1 | Increases Weapon Minimum Damage by 9% |
of Severing | Tier 2 | Increases Weapon Minimum Damage by 10-13% |
of Severing | Tier 3 | Increases Weapon Minimum Damage by 13-17% |
of Severing | Tier 4 | Increases Weapon Minimum Damage y 17-22% |
of Severing | Tier 5 | Increases Weapon Minimum Damage by 22-27% |
of Devastation | Tier 6 | Increases Weapon Minimum Damage by 27-33% |
Minimum/Maximum Damage (Polearm, Spear, Bow, Ceremonial Knife, Wand) | ||
of Wounding | Tier 1 | Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2% |
of Wounding | Tier 2 | Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2% |
of Wounding | Tier 3 | Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 2-3% |
of Wounding | Tier 4 | Increases Min Weapon Damage by 2-4% | Increases Max Weapon Damage by 3-5% |
of Agony | Tier 5 | Increases Min Weapon Damage by 3-6% | Increases Max Weapon Damage by 4-8% |
of Agony | Tier 6 | Increases Min Weapon Damage by 6-1% | Increases Max Weapon Damage by 7-14% |
of Agony | Tier 7 | Increases Min Weapon Damage by 11-21% | Increases Max Weapon Damage by 14-28% |
of Agony | Tier 8 | Increases Min Weapon Damage by 19-38% | Increases Max Weapon Damage by 26-51% |
of Malice | Tier 9 | Increases Min Weapon Damage by 32-67% | Increases Max Weapon Damage by 42-84% |
of Malice | Tier 10 | Increases Min Weapon Damage by 47-83% | Increases Max Weapon Damage by 62-124% |
of Malice | Tier 11 | Increases Min Weapon Damage by 68-132% | Increases Max Weapon Damage by 88-175% |
of Malice | Tier 12 | Increases Min Weapon Damage by 87-173% | Increases Max Weapon Damage by 115-237% |
of Malice | Tier 13 | Increases Min Weapon Damage by 112-224% | Increases Max Weapon Damage by 149-256% |
of Death | Tier 14 | Increases Min Weapon Damage by 143-256% | Increases Max Weapon Damage by 191-381% |
Minimum/Maximum Damage (Dagger, Hand Crossbow) | ||
of Wounding | Tier 1 | Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2% |
of Wounding | Tier 2 | Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2% |
of Wounding | Tier 3 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Wounding | Tier 4 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Agony | Tier 5 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Agony | Tier 6 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Agony | Tier 7 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Agony | Tier 8 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Malice | Tier 9 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Malice | Tier 10 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Malice | Tier 11 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Malice | Tier 12 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Malice | Tier 13 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
of Death | Tier 14 | Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ? |
Minimum/Maximum Damage (Amulet, Ring) | ||
of Wounding | Tier 1 | Increases Both Min/Max Weapon Damage by 1% |
of Wounding | Tier 2 | Increases Both Min/Max Weapon Damage by 2% |
of Wounding | Tier 3 | Increases Both Min/Max Weapon Damage by 3% |
of Wounding | Tier 4 | Increases Both Min/Max Weapon Damage by 4% |
of Agony | Tier 5 | Increases Both Min/Max Weapon Damage by 5% |
of Agony | Tier 6 | Increases Both Min/Max Weapon Damage by 6% |
of Agony | Tier 7 | Increases Both Min/Max Weapon Damage by 7% |
of Agony | Tier 8 | Increases Both Min/Max Weapon Damage by 8% |
of Malice | Tier 9 | Increases Both Min/Max Weapon Damage by 9% |
of Malice | Tier 10 | Increases Both Min/Max Weapon Damage by 10-13% |
of Malice | Tier 11 | Increases Both Min/Max Weapon Damage by 13-17% |
of Malice | Tier 12 | Increases Both Min/Max Weapon Damage by 17-22% |
of Malice | Tier 13 | Increases Both Min/Max Weapon Damage by 22-27% |
of Death | Tier 14 | Increases Both Min/Max Weapon Damage by 27-33% |
Reflect Damage to Attacker (Amulet, Belt, Chest Armor, Shoulders, Shield) | ||
of Thorns | Tier 1 | Reflects 1% Damage Back to the Attacker |
of Thorns | Tier 2 | Reflects 2% Damage Back to the Attacker |
of Thorns | Tier 3 | Reflects 3-6% Damage Back to the Attacker |
of Thorns | Tier 4 | Reflects 7-12% Damage Back to the Attacker |
of Thorns | Tier 5 | Reflects 13-21% Damage Back to the Attacker |
of Barbs | Tier 6 | Reflects 22-39% Damage Back to the Attacker |
of Barbs | Tier 7 | Reflects 40-70% Damage Back to the Attacker |
of Barbs | Tier 8 | Reflects 71-127% Damage Back to the Attacker |
of Barbs | Tier 9 | Reflects 128-229% Damage Back to the Attacker |
of Barbs | Tier 10 | Reflects 230-364% Damage Back to the Attacker |
of Spikes | Tier 11 | Reflects 365-551% Damage Back to the Attacker |
of Spikes | Tier 12 | Reflects 552-817% Damage Back to the Attacker |
of Spikes | Tier 13 | Reflects 818-1342% Damage Back to the Attacker |
of Spikes | Tier 14 | Reflects 1343-1712% Damage Back to the Attacker |
of Razors | Tier 15 | Reflects 1713-2544% Damage Back to the Attacker |
Reflect Damage to Attacker (Armor, Offhand, Ring) | ||
of Thorns | Tier 1 | Reflects 1% Damage Back to the Attacker |
of Thorns | Tier 2 | Reflects 2% Damage Back to the Attacker |
of Thorns | Tier 3 | Reflects 3-4% Damage Back to the Attacker |
of Thorns | Tier 4 | Reflects 5-7% Damage Back to the Attacker |
of Thorns | Tier 5 | Reflects 8-12% Damage Back to the Attacker |
of Barbs | Tier 6 | Reflects 13-22% Damage Back to the Attacker |
of Barbs | Tier 7 | Reflects 23-40% Damae Back to the Attacker |
of Barbs | Tier 8 | Reflects 41-69% Damage Back to the Attacker |
of Barbs | Tier 9 | Reflects 70-131% Damage Back to the Attacker |
of Barbs | Tier 10 | Reflects 132-208% Damage Back to the Attacker |
of Spikes | Tier 11 | Reflects 209-355% Damage Back to the Attacker |
of Spikes | Tier 12 | Reflects 356-454% Damage Back to the Attacker |
of Spikes | Tier 13 | Reflects 455-710% Damage Back to the Attacker |
of Spikes | Tier 14 | Reflects 711-979% Damage Back to the Attacker |
of Razors | Tier 15 | Reflects 980-1454% Damage Back to the Attacker |
Armor Bonus (Amulet, Chest Armor, Helm, Pants, Shield, Templar Relic) | ||
of the Fortress | Tier 1 | Adds 127-217 to Armor |
of the Fortress | Tier 2 | Adds 218-240 to Armor |
of the Fortress | Tier 3 | Adds 241-252 to Armor |
of the Fortress | Tier 4 | Adds 253-285 to Armor |
of the Fortress | Tier 5 | Adds 286-322 to Armor |
of the Fortress | Tier 6 | Adds 323-360 to Armor |
of the Castle | Tier 7 | Adds 361-397 to Armor |
Armor Bonus (Ring, Armor) | ||
of the Fortress | Tier 1 | Adds 85-145 to Armor |
of the Fortress | Tier 2 | Adds 146-160 to Armor |
of the Fortress | Tier 3 | Adds 161-175 to Armor |
of the Fortress | Tier 4 | Adds 176-190 to Armor |
of the Fortress | Tier 5 | Adds 191-215 to Armor |
of the Fortress | Tier 6 | Adds 216-240 to Armor |
of the Castle | Tier 7 | Adds 241-265 to Armor |
Damage Reduction VS. Missiles (Chest Armor, Bracers) | ||
Deflecting | Tier 1 | 2-4% Damage Reduction vs. Ranged |
Deflecting | Tier 2 | 3-4% Damage Reduction vs. Ranged |
Deflecting | Tier 3 | 4% Damage Reduction vs. Ranged |
Deflecting | Tier 4 | 5-6% Damage Reduction vs. Ranged |
Damage Reduction VS. Melee (Chest Armor, Shield) | ||
of the Gladiator | Tier 1 | 3-4% Damage Reduction vs. Melee |
of the Gladiator | Tier 2 | 3-4% Damage Reduction vs. Melee |
of the Gladiator | Tier 3 | 4% Damage Reduction vs. Melee |
of the Gladiator | Tier 4 | 5-6% Damage Reduction vs. Melee |
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