Affix Type: On-Hit Bonus

Мы продолжаем публиковать списки аффиксов предметов. Учитывая то, что сейчас в работе англоязычная версия игры, да и чего там говорить, нормально играть можно лишь на английском, я всё оставил в оригинале. Думаю, термины и так ясны, без перевода. Если есть вопросы, спрашивайте в комментариях.

 

Affix name Tier Information
Life on Hit (Weapon, Amulet, Follower Special)
of the Leech Tier 1 Gives 2 Life on Hit
of the Leech Tier 2 Gives 3 Life on Hit
of the Leech Tier 3 Gives 4-6 Life on Hit
of the Leech Tier 4 Gives 7-10 Life on Hit
of Carnage Tier 5 Gives 11-16 Life on Hit
of Carnage Tier 6 Gives 17-26 Life on Hit
of Carnage Tier 7 Gives 27-35 Life on Hit
of Carnage Tier 8 Gives 36-66 Life on Hit
of Carnage Tier 9 Gives 67-108 Life on Hit
of Gore Tier 10 Gives 109-189 Life on Hit
of Gore Tier 11 Gives 190-303 Life on Hit
of Gore Tier 12 Gives 304-448 Life on Hit
of Gore Tier 13 Gives 449-657 Life on Hit
of Mangling Tier 14 Gives 658-959 Life on Hit
Life on Hit (Ring)
of the Leech Tier 1 Gives 1 Life on Hit
of the Leech Tier 2 Gives 2 Life on Hit
of the Leech Tier 3 Gives 3 Life on Hit
of the Leech Tier 4 Gives 4-5 Life on Hit
of Carnage Tier 5 Gives 6-8 Life on Hit
of Carnage Tier 6 Gives 9-13 Life on Hit
of Carnage Tier 7 Gives 14-17 Life on Hit
of Carnage Tier 8 Gives 18-33 Life on Hit
of Carnage Tier 9 Gives 34-54 Life on Hit
of Gore Tier 10 Gives 55-94 Life on Hit
of Gore Tier 11 Gives 95-151 Life on Hit
of Gore Tier 12 Gives 152-224 Life on Hit
of Gore Tier 13 Gives 225-328 Life on Hit
of Mangling Tier 14 Gives 239-479 Life on Hit
Life on Kill (Weapon, Amulet, Follower Special)
of Slaughter Tier 1 Gives 2-8 Life for each Kill
of Slaughter Tier 2 Gives 9-11 Life for each Kill
of Slaughter Tier 3 Gives 12-19 Life for each Kill
of Slaughter Tier 4 Gives 20-30 Life for each Kill
of Slaughter Tier 5 Gives 31-50 Life for each Kill
of Mutilation Tier 6 Gives 51-78 Life for each Kill
of Mutilation Tier 7 Gives 79-106 Life for each Kill
of Mutilation Tier 8 Gives 107-198 Life for each Kill
of Mutilation Tier 9 Gives 199-325 Life for each Kill
of Extermination Tier 10 Gives 327-569 Life for each Kill
of Extermination Tier 11 Gives 570-909 Life for each Kill
of Extermination Tier 12 Gives 910-1344 Life for each Kill
of Extermination Tier 13 Gives 1345-1971 Life for each Kill
of Extermination Tier 14 Gives 1972-2878 Life for each Kill
Life on Kill (Ring)
of Slaughter Tier 1 Gives 2-4 Life for each Kill
of Slaughter Tier 2 Gives 5 Life for each Kill
of Slaughter Tier 3 Gives 6-9 Life for each Kill
of Slaughter Tier 4 Gives 10-15 Life for each Kill
of Slaughter Tier 5 Gives 16-25 Life for each Kill
of Mutilation Tier 6 Gives 26-39 Life for each Kill
of Mutilation Tier 7 Gives 40-53 Life for each Kill
of Mutilation Tier 8 Gives 54-99 Life for each Kill
of Mutilation Tier 9 Gives 100-163 Life for each Kill
of Extermination Tier 10 Gives 164-284 Life for each Kill
of Extermination Tier 11 Gives 285-454 Life for each Kill
of Extermination Tier 12 Gives 455-672 Life for each Kill
of Extermination Tier 13 Gives 673-984 Life for each Kill
of Extermination Tier 14 Gives 985-1439 Life for each Kill
Fear on Hit (Helm, Two-Hand Weapon)
of Fright Tier 1 1-1.25% Chance to Instill Fear in Target on Hit
of Fright Tier 2 1-1.5% Chance to Instill Fear in Target on Hit
of Fright Tier 3 1-1.75% Chance to Instill Fear in Target on Hit
of Fright Tier 4 1-2% Chance to Instill Fear in Target on Hit
of Nightmares Tier 5 1-2.25% Chance to Instill Fear in Target on Hit
of Nightmares Tier 6 1-2.5% Chance to Instill Fear in Target on Hit
of Nightmares Tier 7 1-2.75% Chance to Instill Fear in Target on Hit
of Nightmares Tier 8 1-3% Chance to Instill Fear in Target on Hit
of Horror Tier 9 1-3.5% Chance to Instill Fear in Target on Hit
of Horror Tier 10 1-4% Chance to Instill Fear in Target on Hit
of Horror Tier 11 1-4.5% Chance to Instill Fear in Target on Hit
of Terror Tier 12 1-5% Chance to Instill Fear in Target on Hit
Fear on Hit (One-Hand Weapon, Offhand)
of Fright Tier 1 1-1.25% Chance to Instill Fear in Target on Hit
of Fright Tier 2 1-1.25% Chance to Instill Fear in Target on Hit
of Fright Tier 3 1-1.25% Chance to Instill Fear in Target on Hit
of Fright Tier 4 1-1.5% Chance to Instill Fear in Target on Hit
of Nightmares Tier 5 1-1.5% Chance to Instill Fear in Target on Hit
of Nightmares Tier 6 1-1.75% Chance to Instill Fear in Target on Hit
of Nightmares Tier 7 1-1.75% Chance to Instill Fear in Target on Hit
of Nightmares Tier 8 1-2% Chance to Instill Fear in Target on Hit
of Horror Tier 9 1-2% Chance to Instill Fear in Target on Hit
of Horror Tier 10 1-2% Chance to Instill Fear in Target on Hit
of Horror Tier 11 1-2.25% Chance to Instill Fear in Target on Hit
of Terror Tier 12 1-2.59% Chance to Instill Fear in Target on Hit
Stun on Hit (Gloves, Two-Handed Weapon)
of Striking Tier 1 1-1.25% Chance to Stun Target on Hit
of Striking Tier 2 1-1.5% Chance to Stun Target on Hit
of Striking Tier 3 1-1.75% Chance to Stun Target on Hit
of Striking Tier 4 1-2% Chance to Stun Target on Hit
of Bane Tier 5 1-2.25% Chance to Stun Target on Hit
of Bane Tier 6 1-2.5% Chance to Stun Target on Hit
of Bane Tier 7 1-2.75% Chance to Stun Target on Hit
of Bane Tier 8 1-3% Chance to Stun Target on Hit
of Ruin Tier 9 1-3.5% Chance to Stun Target on Hit
of Ruin Tier 10 1-4% Chance to Stun Target on Hit
of Ruin Tier 11 1-4.5% Chance to Stun Target on Hit
of Devastation Tier 12 1-5% Chance to Stun Target on Hit
Stun on Hit (One-Hand Weapon, Offhand)
of Striking Tier 1 1-1.25% Chance to Stun Target on Hit
of Striking Tier 2 1-1.25% Chance to Stun Target on Hit
of Striking Tier 3 1-1.25% Chance to Stun Target on Hit
of Striking Tier 4 1-1.5% Chance to Stun Target on Hit
of Bane Tier 5 1-1.5% Chance to Stun Target on Hit
of Bane Tier 6 1-1.75% Chance to Stun Target on Hit
of Bane Tier 7 1-1.75% Chance to Stun Target on Hit
of Bane Tier 8 1-2% Chance to Stun Target on Hit
of Ruin Tier 9 1-2% Chance to Stun Target on Hit
of Ruin Tier 10 1-2% Chance to Stun Target on Hit
of Ruin Tier 11 1-2.25% Chance to Stun Target on Hit
of Devastation Tier 12 1-2.59% Chance to Stun Target on Hit
Blind on Hit (Amulet, Two-Hand Weapon)
Dazzling Tier 1 1-1.25% Chance to Stun Target on Hit
Dazzling Tier 2 1-1.5% Chance to Stun Target on Hit
Dazzling Tier 3 1-1.75% Chance to Stun Target on Hit
Dazzling Tier 4 1-2% Chance to Stun Target on Hit
Bewildering Tier 5 1-2.25% Chance to Stun Target on Hit
Bewildering Tier 6 1-2.5% Chance to Stun Target on Hit
Bewildering Tier 7 1-2.75% Chance to Stun Target on Hit
Bewildering Tier 8 1-3% Chance to Stun Target on Hit
Perplexing Tier 9 1-3.5% Chance to Stun Target on Hit
Perplexing Tier 10 1-4% Chance to Stun Target on Hit
Perplexing Tier 11 1-4.5% Chance to Stun Target on Hit
Hypnotic Tier 12 1-5% Chance to Stun Target on Hit
Blind on Hit (One-Hand Weapon, Offhand)
Dazzling Tier 1 1-1.25% Chance to Stun Target on Hit
Dazzling Tier 2 1-1.25% Chance to Stun Target on Hit
Dazzling Tier 3 1-1.25% Chance to Stun Target on Hit
Dazzling Tier 4 1-1.5% Chance to Stun Target on Hit
Bewildering Tier 5 1-1.5% Chance to Stun Target on Hit
Bewildering Tier 6 1-1.75% Chance to Stun Target on Hit
Bewildering Tier 7 1-1.75% Chance to Stun Target on Hit
Bewildering Tier 8 1-2% Chance to Stun Target on Hit
Perplexing Tier 9 1-2% Chance to Stun Target on Hit
Perplexing Tier 10 1-2% Chance to Stun Target on Hit
Perplexing Tier 11 1-2.25% Chance to Stun Target on Hit
Hypnotic Tier 12 1-2.59% Chance to Stun Target on Hit
Freeze on Hit (Belt, Two-Hand Weapon)
of Ice Tier 1 1-1.25% Chance to Freeze Target on Hit
of Ice Tier 2 1-1.5% Chance to Freeze Target on Hit
of Ice Tier 3 1-1.75% Chance to Freeze Target on Hit
of Ice Tier 4 1-2% Chance to Freeze Target on Hit
of Hale Tier 5 1-2.25% Chance to Freeze Target on Hit
of Hale Tier 6 1-2.5% Chance to Freeze Target on Hit
of Hale Tier 7 1-2.75% Chance to Freeze Target on Hit
of Hale Tier 8 1-3% Chance to Freeze Target on Hit
of the Frozen Sea Tier 9 1-3.5% Chance to Freeze Target on Hit
of the Frozen Sea Tier 10 1-4% Chance to Freeze Target on Hit
of the Frozen Sea Tier 11 1-4.5% Chance to Freeze Target on Hit
of Desolation Tier 12 1-5% Chance to Freeze Target on Hit
Freeze on Hit (One-Hand Weapon, Offhand)
of Ice Tier 1 1-1.25% Chance to Freeze Target on Hit
of Ice Tier 2 1-1.25% Chance to Freeze Target on Hit
of Ice Tier 3 1-1.25% Chance to Freeze Target on Hit
of Ice Tier 4 1-1.5% Chance to Freeze Target on Hit
of Hale Tier 5 1-1.5% Chance to Freeze Target on Hit
of Hale Tier 6 1-1.75% Chance to Freeze Target on Hit
of Hale Tier 7 1-1.75% Chance to Freeze Target on Hit
of Hale Tier 8 1-2% Chance to Freeze Target on Hit
of the Frozen Sea Tier 9 1-2% Chance to Freeze Target on Hit
of the Frozen Sea Tier 10 1-2% Chance to Freeze Target on Hit
of the Frozen Sea Tier 11 1-2.25% Chance to Freeze Target on Hit
of Desolation Tier 12 1-2.59% Chance to Freeze Target on Hit
Chill on Hit (Shoulders, Two-Hand Weapon)
Chilling Tier 1 1-1.25% Chance to Chill Target on Hit
Chilling Tier 2 1-1.5% Chance to Chill Target on Hit
Chilling Tier 3 1-1.75% Chance to Chill Target on Hit
Chilling Tier 4 1-2% Chance to Chill Target on Hit
Sleek Tier 5 1-2.25% Chance to Chill Target on Hit
Sleek Tier 6 1-2.5% Chance to Chill Target on Hit
Sleek Tier 7 1-2.75% Chance to Chill Target on Hit
Sleek Tier 8 1-3% Chance to Chill Target on Hit
Glacial Tier 9 1-3.5% Chance to Chill Target on Hit
Glacial Tier 10 1-4% Chance to Chill Target on Hit
Glacial Tier 11 1-4.5% Chance to Chill Target on Hit
Hyperborean Tier 12 1-5% Chance to Chill Target on Hit
Chill on Hit (One-Hand Weapon, Offhand)
Chilling Tier 1 1-1.25% Chance to Chill Target on Hit
Chilling Tier 2 1-1.25% Chance to Chill Target on Hit
Chilling Tier 3 1-1.25% Chance to Chill Target on Hit
Chilling Tier 4 1-1.5% Chance to Chill Target on Hit
Sleek Tier 5 1-1.5% Chance to Chill +Target on Hit
Sleek Tier 6 1-1.75% Chance to Chill Target on Hit
Sleek Tier 7 1-1.75% Chance to Chill Target on Hit
Sleek Tier 8 1-2% Chance to Chill Target on Hit
Glacial Tier 9 1-2% Chance to Chill Target on Hit
Glacial Tier 10 1-2% Chance to Chill Target on Hit
Glacial Tier 11 1-2.25% Chance to Chill Target on Hit
Hyperborean Tier 12 1-2.59% Chance to Chill Target on Hit
Slow on Hit (Pants, Two-Hand Weapon)
Crippling Tier 1 1-1.25% Chance to Slow Target on Hit
Crippling Tier 2 1-1.5% Chance to Slow Target on Hit
Crippling Tier 3 1-1.75% Chance to Slow Target on Hit
Crippling Tier 4 1-2% Chance to Slow Target on Hit
Punishing Tier 5 1-2.25% Chance to Slow Target on Hit
Punishing Tier 6 1-2.5% Chance to Slow Target on Hit
Punishing Tier 7 1-2.75% Chance to Slow Target on Hit
Punishing Tier 8 1-3% Chance to Slow Target on Hit
Persecuting Tier 9 1-3.5% Chance to Slow Target on Hit
Persecuting Tier 10 1-4% Chance to Slow Target on Hit
Persecuting Tier 11 1-4.5% Chance to Slow Target on Hit
Dominating Tier 12 1-5% Chance to Slow Target on Hit
Slow on Hit (One-Hand Weapon, Offhand)
Crippling Tier 1 1-1.25% Chance to Slow Target on Hit
Crippling Tier 2 1-1.25% Chance to Slow Target on Hit
Crippling Tier 3 1-1.25% Chance to Slow Target on Hit
Crippling Tier 4 1-1.5% Chance to Slow Target on Hit
Punishing Tier 5 1-1.5% Chance to Slow Target on Hit
Punishing Tier 6 1-1.75% Chance to Slow Target on Hit
Punishing Tier 7 1-1.75% Chance to Slow Target on Hit
Punishing Tier 8 1-2% Chance to Slow Target on Hit
Persecuting Tier 9 1-2% Chance to Slow +Target on Hit
Persecuting Tier 10 1-2% Chance to Slow Target on Hit
Persecuting Tier 11 1-2.25% Chance to Slow Target on Hit
Dominating Tier 12 1-2.59% Chance to Slow Target on Hit
Immobilize on Hit (Boots, Two-Hand Weapon)
of Stagnation Tier 1 1-1.25% Chance to Immobilize Target on Hit
of Stagnation Tier 2 1-1.5% Chance to Immobilize Target on Hit
of Stagnation Tier 3 1-1.75% Chance to Immobilize Target on Hit
of Stagnation Tier 4 1-2% Chance to Immobilize Target on Hit
of Impairment Tier 5 1-2.25% Chance to Immobilize Target on Hit
of Impairment Tier 6 1-2.5% Chance to Immobilize Target on Hit
of Impairment Tier 7 1-2.75% Chance to Immobilize Target on Hit
of Impairment Tier 8 1-3% Chance to Immobilize Target on Hit
of Sabotage Tier 9 1-3.5% Chance to Immobilize Target on Hit
of Sabotage Tier 10 1-4% Chance to Immobilize Target on Hit
of Sabotage Tier 11 1-4.5% Chance to Immobilize Target on Hit
of Paralysis Tier 12 1-5% Chance to Immobilize Target on Hit
Immobilize on Hit (One-Hand Weapon, Offhand)
of Stagnation Tier 1 1-1.25% Chance to Immobilize Target on Hit
of Stagnation Tier 2 1-1.25% Chance to Immobilize Target on Hit
of Stagnation Tier 3 1-1.25% Chance to Immobilize Target on Hit
of Stagnation Tier 4 1-1.5% Chance to Immobilize Target on Hit
of Impairment Tier 5 1-1.5% Chance to Immobilize Target on Hit
of Impairment Tier 6 1-1.75% Chance to Immobilize Target on Hit
of Impairment Tier 7 1-1.75% Chance to Immobilize Target on Hit
of Impairment Tier 8 1-2% Chance to Immobilize Target on Hit
of Sabotage Tier 9 1-2% Chance to Immobilize Target on Hit
of Sabotage Tier 10 1-2% Chance to Immobilize Target on Hit
of Sabotage Tier 11 1-2.25% Chance to Immobilize Target on Hit
of Paralysis Tier 12 1-2.59% Chance to Immobilize Target on Hit
Knockback on Hit (Bracers, Two-Hand Weapon)
Battering Tier 1 1-1.25% Chance to Knockback Target on Hit
Battering Tier 2 1-1.5% Chance to Knockback Target on Hit
Battering Tier 3 1-1.75% Chance to Knockback Target on Hit
Battering Tier 4 1-2% Chance to Knockback Target on Hit
Pummeling Tier 5 1-2.25% Chance to Knockback Target on Hit
Pummeling Tier 6 1-2.5% Chance to Knockback Target on Hit
Pummeling Tier 7 1-2.75% Chance to Knockback Target on Hit
Pummeling Tier 8 1-3% Chance to Knockback Target on Hit
Smashing Tier 9 1-3.5% Chance to Knockback Target on Hit
Smashing Tier 10 1-4% Chance to Knockback Target on Hit
Smashing Tier 11 1-4.5% Chance to Knockback Target on Hit
Pulverizing Tier 12 1-5% Chance to Knockback Target on Hit
Knockback on Hit (One-Hand Weapon, Offhand)
Battering Tier 1 1-1.25% Chance to Knockback Target on Hit
Battering Tier 2 1-1.25% Chance to Knockback Target on Hit
Battering Tier 3 1-1.25% Chance to Knockback Target on Hit
Battering Tier 4 1-1.5% Chance to Knockback Target on Hit
Pummeling Tier 5 1-1.5% Chance to Knockback Target on Hit
Pummeling Tier 6 1-1.75% Chance to Knockback Target on Hit
Pummeling Tier 7 1-1.75% Chance to Knockback Target on Hit
Pummeling Tier 8 1-2% Chance to Knockback Target on Hit
Smashing Tier 9 1-2% Chance to Knockback Target on Hit
Smashing Tier 10 1-2% Chance to Knockback Target on Hit
Smashing Tier 11 1-2.25% Chance to Knockback Target on Hit
Pulverizing Tier 12 1-2.59% Chance to Knockback Target on Hit

 

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