Affix Type: Damage

Мы начинаем публиковать списки аффиксов предметов. Учитывая то, что сейчас в работе англоязычная версия игры, да и чего там гвоорить, нормально играть можно лишь на английском, я всё оставил в оригинале. Думаю, термины и так ясны, без перевода. Если есть вопросы, спрашивайте в комментариях.

 

Имейте в виду, что данные в таблице не везде точны. А именно - кое-где вписаны лишние знаки процентов. Со временем я это поправлю, а пока публикую в том виде, что нашёл. Если у кого есть желание - напишите в комментах, где убрать лишние знаки. Спасибо!

 

Affix name Tier Information
Damage Percentage (Weapon)
Ferocious Tier 1 10-15% More Damage
Ferocious Tier 2 16-20% More Damage
Ferocious Tier 3 21-25% More Damage
Savage Tier 4 26-30% More Damage
Savage Tier 5 31-35% More Damage
Savage Tier 6 36-40% More Damage
Grim Tier 7 41-50% More Damage
Maximum Damage (Polearm, Spear, Bow, Ceremonial Knife, Wand)
of Maiming Tier 1 Increases Weapon Maximum Damage by 9%
of Strife Tier 2 Increases Weapon Maximum Damage by 10-12%
of Strife Tier 3 Increases Weapon Maximum Damage by 13-17%
of Strife Tier 4 Increases Weapon Maximum Damage by 18-22%
of Strife Tier 5 Increases Weapon Maximum Damage by 22-27%
of Doom Tier 6 Increases Weapon Maximum Damage by 27-32%
Maximum Damage (Dagger, Hand Crossbow)
of Maiming Tier 1 Increases Weapon Maximum Damage by 9%
of Strife Tier 2 Increases Weapon Maximum Damage by 10-12%
of Strife Tier 3 Increases Weapon Maximum Damage by 13-15%
of Strife Tier 4 Increases Weapon Maximum Damage by 16-19%
of Strife Tier 5 Increases Weapon Maximum Damage by 20-23%
of Doom Tier 6 Increases Weapon Maximum Damage by 24-27%
Maximum Damage (Amulet, Ring)
of Maiming Tier 1 Increases Weapon Maximum Damage by 9%
of Strife Tier 2 Increases Weapon Maximum Damage by 10-13%
of Strife Tier 3 Increases Weapon Maximum Damage by 13-17%
of Strife Tier 4 Increases Weapon Maximum Damage by 17-22%
of Strife Tier 5 Increases Weapon Maximum Damage by 22-27%
of Doom Tier 6 Increases Weapon Maximum Damage by 27-33%
Minimum Damage (Polearm, Spear, Bow, Ceremonial Knife, Wand)
of Destruction Tier 1 Increases Weapon Minimum Damage by 9%
of Severing Tier 2 Increases Weapon Minimum Damage by 10-13%
of Severing Tier 3 Increases Weapon Minimum Damage by 13-17%
of Severing Tier 4 Increases Weapon Minimum Damage by 17-22%
of Severing Tier 5 Increases Weapon Minimum Damage by 22-27%
of Devastation Tier 6 Increases Weapon Minimum Damage by 27-33%
Minimum Damage (Dagger, Hand Crossbow)
of Destruction Tier 1 Increases Weapon Minimum Damage by 9%
of Severing Tier 2 Increases Weapon Minimum Damage by 10-12%
of Severing Tier 3 Increases Weapon Minimum Damage by 13-15%
of Severing Tier 4 Increases Weapon Minimum Damage by 16-19%
of Severing Tier 5 Increases Weapon Minimum Damage by 20-23%
of Devastation Tier 6 Increases Weapon Minimum Damage by 24-30%
Minimum Damage (Amulet, Ring)
of Destruction Tier 1 Increases Weapon Minimum Damage by 9%
of Severing Tier 2 Increases Weapon Minimum Damage by 10-13%
of Severing Tier 3 Increases Weapon Minimum Damage by 13-17%
of Severing Tier 4 Increases Weapon Minimum Damage y 17-22%
of Severing Tier 5 Increases Weapon Minimum Damage by 22-27%
of Devastation Tier 6 Increases Weapon Minimum Damage by 27-33%
Minimum/Maximum Damage (Polearm, Spear, Bow, Ceremonial Knife, Wand)
of Wounding Tier 1 Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2%
of Wounding Tier 2 Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2%
of Wounding Tier 3 Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 2-3%
of Wounding Tier 4 Increases Min Weapon Damage by 2-4% | Increases Max Weapon Damage by 3-5%
of Agony Tier 5 Increases Min Weapon Damage by 3-6% | Increases Max Weapon Damage by 4-8%
of Agony Tier 6 Increases Min Weapon Damage by 6-1% | Increases Max Weapon Damage by 7-14%
of Agony Tier 7 Increases Min Weapon Damage by 11-21% | Increases Max Weapon Damage by 14-28%
of Agony Tier 8 Increases Min Weapon Damage by 19-38% | Increases Max Weapon Damage by 26-51%
of Malice Tier 9 Increases Min Weapon Damage by 32-67% | Increases Max Weapon Damage by 42-84%
of Malice Tier 10 Increases Min Weapon Damage by 47-83% | Increases Max Weapon Damage by 62-124%
of Malice Tier 11 Increases Min Weapon Damage by 68-132% | Increases Max Weapon Damage by 88-175%
of Malice Tier 12 Increases Min Weapon Damage by 87-173% | Increases Max Weapon Damage by 115-237%
of Malice Tier 13 Increases Min Weapon Damage by 112-224% | Increases Max Weapon Damage by 149-256%
of Death Tier 14 Increases Min Weapon Damage by 143-256% | Increases Max Weapon Damage by 191-381%
Minimum/Maximum Damage (Dagger, Hand Crossbow)
of Wounding Tier 1 Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2%
of Wounding Tier 2 Increases Min Weapon Damage by 1-2% | Increases Max Weapon Damage by 1-2%
of Wounding Tier 3 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Wounding Tier 4 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Agony Tier 5 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Agony Tier 6 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Agony Tier 7 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Agony Tier 8 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Malice Tier 9 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Malice Tier 10 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Malice Tier 11 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Malice Tier 12 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Malice Tier 13 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
of Death Tier 14 Increases Min Weapon Damage by ? | Increases Max Weapon Damage by ?
Minimum/Maximum Damage (Amulet, Ring)
of Wounding Tier 1 Increases Both Min/Max Weapon Damage by 1%
of Wounding Tier 2 Increases Both Min/Max Weapon Damage by 2%
of Wounding Tier 3 Increases Both Min/Max Weapon Damage by 3%
of Wounding Tier 4 Increases Both Min/Max Weapon Damage by 4%
of Agony Tier 5 Increases Both Min/Max Weapon Damage by 5%
of Agony Tier 6 Increases Both Min/Max Weapon Damage by 6%
of Agony Tier 7 Increases Both Min/Max Weapon Damage by 7%
of Agony Tier 8 Increases Both Min/Max Weapon Damage by 8%
of Malice Tier 9 Increases Both Min/Max Weapon Damage by 9%
of Malice Tier 10 Increases Both Min/Max Weapon Damage by 10-13%
of Malice Tier 11 Increases Both Min/Max Weapon Damage by 13-17%
of Malice Tier 12 Increases Both Min/Max Weapon Damage by 17-22%
of Malice Tier 13 Increases Both Min/Max Weapon Damage by 22-27%
of Death Tier 14 Increases Both Min/Max Weapon Damage by 27-33%
Reflect Damage to Attacker (Amulet, Belt, Chest Armor, Shoulders, Shield)
of Thorns Tier 1 Reflects 1% Damage Back to the Attacker
of Thorns Tier 2 Reflects 2% Damage Back to the Attacker
of Thorns Tier 3 Reflects 3-6% Damage Back to the Attacker
of Thorns Tier 4 Reflects 7-12% Damage Back to the Attacker
of Thorns Tier 5 Reflects 13-21% Damage Back to the Attacker
of Barbs Tier 6 Reflects 22-39% Damage Back to the Attacker
of Barbs Tier 7 Reflects 40-70% Damage Back to the Attacker
of Barbs Tier 8 Reflects 71-127% Damage Back to the Attacker
of Barbs Tier 9 Reflects 128-229% Damage Back to the Attacker
of Barbs Tier 10 Reflects 230-364% Damage Back to the Attacker
of Spikes Tier 11 Reflects 365-551% Damage Back to the Attacker
of Spikes Tier 12 Reflects 552-817% Damage Back to the Attacker
of Spikes Tier 13 Reflects 818-1342% Damage Back to the Attacker
of Spikes Tier 14 Reflects 1343-1712% Damage Back to the Attacker
of Razors Tier 15 Reflects 1713-2544% Damage Back to the Attacker
Reflect Damage to Attacker (Armor, Offhand, Ring)
of Thorns Tier 1 Reflects 1% Damage Back to the Attacker
of Thorns Tier 2 Reflects 2% Damage Back to the Attacker
of Thorns Tier 3 Reflects 3-4% Damage Back to the Attacker
of Thorns Tier 4 Reflects 5-7% Damage Back to the Attacker
of Thorns Tier 5 Reflects 8-12% Damage Back to the Attacker
of Barbs Tier 6 Reflects 13-22% Damage Back to the Attacker
of Barbs Tier 7 Reflects 23-40% Damae Back to the Attacker
of Barbs Tier 8 Reflects 41-69% Damage Back to the Attacker
of Barbs Tier 9 Reflects 70-131% Damage Back to the Attacker
of Barbs Tier 10 Reflects 132-208% Damage Back to the Attacker
of Spikes Tier 11 Reflects 209-355% Damage Back to the Attacker
of Spikes Tier 12 Reflects 356-454% Damage Back to the Attacker
of Spikes Tier 13 Reflects 455-710% Damage Back to the Attacker
of Spikes Tier 14 Reflects 711-979% Damage Back to the Attacker
of Razors Tier 15 Reflects 980-1454% Damage Back to the Attacker
Armor Bonus (Amulet, Chest Armor, Helm, Pants, Shield, Templar Relic)
of the Fortress Tier 1 Adds 127-217 to Armor
of the Fortress Tier 2 Adds 218-240 to Armor
of the Fortress Tier 3 Adds 241-252 to Armor
of the Fortress Tier 4 Adds 253-285 to Armor
of the Fortress Tier 5 Adds 286-322 to Armor
of the Fortress Tier 6 Adds 323-360 to Armor
of the Castle Tier 7 Adds 361-397 to Armor
Armor Bonus (Ring, Armor)
of the Fortress Tier 1 Adds 85-145 to Armor
of the Fortress Tier 2 Adds 146-160 to Armor
of the Fortress Tier 3 Adds 161-175 to Armor
of the Fortress Tier 4 Adds 176-190 to Armor
of the Fortress Tier 5 Adds 191-215 to Armor
of the Fortress Tier 6 Adds 216-240 to Armor
of the Castle Tier 7 Adds 241-265 to Armor
Damage Reduction VS. Missiles (Chest Armor, Bracers)
Deflecting Tier 1 2-4% Damage Reduction vs. Ranged
Deflecting Tier 2 3-4% Damage Reduction vs. Ranged
Deflecting Tier 3 4% Damage Reduction vs. Ranged
Deflecting Tier 4 5-6% Damage Reduction vs. Ranged
Damage Reduction VS. Melee (Chest Armor, Shield)
of the Gladiator Tier 1 3-4% Damage Reduction vs. Melee
of the Gladiator Tier 2 3-4% Damage Reduction vs. Melee
of the Gladiator Tier 3 4% Damage Reduction vs. Melee
of the Gladiator Tier 4 5-6% Damage Reduction vs. Melee

 

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